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Sony PlayTV getting Facebook, still no love for stateside PS3 owners
Sony PlayTV, the digital TV tuner / DVR for PS3 that is still painfully unavailable in the United States, is getting "great new features," according to the PlayStation Blog. What does that mean for you? Well, if you're in England (as well as the rest of the UK, wiseguy), Australia, Ireland, New Zealand, or the UAE, it means Facebook integration! What else does it mean? "Other great enhancements," the likes of which the company refuses to divulge at this point. That said, it looks like we'll know "later this year," at least according to James Thorpe, PlayStation Network Product Manager. We'll keep you posted.
via: eurogamer
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Bypass PS3 firmware 3.21 in seconds -- at your own risk
Face it: Sony's backed you into a corner. You can't play PS3 online without downloading the 3.21 firmware update, but if you download, your precious 'Other OS' is forfeit -- and there may be side effects. You could wait it out, hoping Geohot comes through with a workaround. You could even sue Sony for a refund if you live in Europe. Or, if you're not terribly worried about the security of your PSN account and personal information, you could instead input just ten digits into your PS3 and magically bypass the entire issue. Though technically minded individuals have been skirting Sony's firmware checks for years now using private proxies, homebrew developer Aaron Lindsay decided to set up a public server at 67.202.81.137, which allows anyone to piggyback on his success in mere seconds -- we tried it ourselves, and it worked like a charm. By doing so, you run the risk of giving Aaron all your credentials... but if the odd identity theft doesn't break your stride, you can jump right back into that Uncharted 2 session by entering the above number into Internet Connection Settings > DNS Setting > Primary DNS.
via: engadget
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PS3 meets Hori LCD dock, good things happen
Hori is a company that's no stranger to strapping LCDs to consoles and calling them portable, but for some reason we're quite smitten with its latest monitor docking station. The HP3-87 doesn't stray too far from the formula -- it adds an 11.6-inch screen to a wraparound structure for your PS3, with stereo speakers, two headphone jacks, and composite or component input options. With a resolution of 1,366 x 768, it's well suited to handling the 16:9 signal coming out of the do-everything console, although its 500:1 contrast ratio, 7ms response time, and 200 nits of brightness are perhaps a tiny step behind the times. On the other hand, it's compatible with the Japan-only Torne DTV adapter and it's officially licensed by Sony itself, so it can't be too bad, right? All you Tokyo-ites will have until May 27 to decide, when the HP3-87 goes on sale for ¥26,040 ($276). International release plans are not yet disclosed, but if you really need the portability, you could always grab a PS3 laptop from your local online auction house. Which option will be more useful (less useless?) we leave up to you to decide.
source: Hori
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PS3 firmware 3.21 locking out more than just other operating systems?
Sony already irked a few people by removing the "install other OS" with its PS3 firmware 3.21 update, and it looks like it may have also inadvertently drawn the ire of quite a few other users. Judging from reports on the official PlayStation forums, a sizable number of PS3 users have run into an array of different problems after installing the update, which range from folks not being able to log into PSN or load a disc after the update, to users not being able to turn on their PS3 at all -- some have even reported freezing during the update process. Of course, there's also lots of users that have updated without any issues whatsoever, and the problems don't seem to have yet drawn an official response from Sony. Let us know how things worked out for you in the comments below.
source: Playstation Forums
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PlayStation Move Is NOT A Wii Remote

I just played SOCOM 4 with the newly-named PlayStation Move controller. And now I know how the PlayStation 3's motion-sensitive controller is not just a me-too Wii controller.
For those who need the basics, the PlayStation Move is a remote-like motion-sensitive controller with a sphere at the end. The sub-controller is an off-hand controller being offered for some Move games. The Move controller connects to the PS3 with the help of a PlayStation Eye camera, which detects the Move's colored sphere, while tilt sensors in the move transmit their position data to the PS3.
But at first glance, the whole thing seems like just another version of the Wii Remote and Nunchuk.
Not quite. There are key differences:
-Fewer buttons: The Move controller is actually even more streamlined than the Wii Remote. Nintendo's Remote still offers/confuses a new player with a d-pad, plus, A, minus, 1 and 2 buttons as well as a home button and B trigger. The Move has its own home button and underbelly trigger, but just five other points of button input. That makes the controller actually feel a little naked and therefore likely even less daunting to a new player — unless they need their controllers to look like TV remotes.
-No wasted batteries: The Wii remote sucks up AA battery juice. The Move and its companion sub-controller are rechargeable via the same mini-USB connection used to charge the PS3's main controller.
-A smarter controller: I played SOCOM 4, a third person-shooter, with the Move pointed at the TV like a gun and the sub-controller in my left hand to command character movement. Wii games that were controlled with Remote and Nunchuk could be befuddled if the player pointed the Remote away from the screen. If you were playing a shooter and aimed just off the screen, the game's camera might start spinning or the game would pause and ask for the player to point at the TV again. The combination of camera sensors — the Sony Eyetoy on top of the TV detects the presence of the Move — and a gyroscope prevented SOCOM 4 from getting confused. When I moved my controller to point off of the TV, the gyroscopic sensors kept track of my movement. The same thing happened when a SOCOM developer blocked the Eyetoy camera. The precision of the controller diminishes in these situation. but the PS3 doesn't lose track of the device.
-No wire!: The Wii Remote and Nunchuk are tethered by a short cable. The PS3 Move and its subcontroller are not.
-No off-hand gyro: The Wii Nunchuk has a sensor that detects motion, more crudely than does the Remote. The PS3's version of the Nunchuk, does not have a motion sensor, according to a developer I was speaking to. There's a chance that is not final, but that is the case with the controllers at Sony's showcase event today. But that's why two-handed boxing-style games were shown with two Moves. On the Wii, those kinds of games are handled, with supposedly less precision, with a Remote and Nunchuk.
-The colored ball: The colorful sphere at the pointing end of the Move is the thing that the PlayStation Eye uses to detect the presence of the Move. The color changes. In the demo I played with SOCOM 4, the sphere was orange. Why? Because the software detected that there was no orange in the background. If we had been in a different room, the color would be different. The Wii's signature hue may be white, but this varying color at the end of the Move will likely prove to be the Move's visual trademark.
-The Z: Without a Wii MotionPlus, the Wii Remote cannot accurately sense depth.
The Wii's sensor bar doesn't know how close the player is standing to their TV, nor can it recognize movements toward or away from it.The PS3, however, can detect such movement in the Z-plane. It does this thanks to the sphere at the end of the controller. If the player moves the Move toward themselves, the PlayStation Eye camera sees the sphere shrink and therefore knows the controller has been moved in the Z-plane. Clever. [UPDATE: Readers point out that a standard Wii Remote can sense some depth. I have even played games — a long time ago — that ask for the Wii remote to be pulled in or out. I never found that detection to be all that precise and believe the PS3 Move, based on how the tech was described to me, should be able to detect Z-plane movement more effectively, without needing to be pointed directly at the TV, as the Wii Remote must be.]Those are the differences, all less obvious than the similarities. The PS3 Move is being shown to support shooters and table tennis, fistfighting and co-op platforming. These may be familiar templates to Wii gamers who have sampled Metroid, Wii Sports, and Super Mario Galaxy. But at the nitty-gritty level, some of the PS3 Move's difference offer some nice feature improvements — maybe a drawback or two — and something that isn't quite the Wii-too it appears to be at first glance.
And, hey, the Sony person showing me SOCOM didn't even make me wear the controller's wrist strap. A Nintendo person would never let me get away with that.
The Move is out this fall, price and launch games to be announced.
via Kotaku
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Sony Playstation Move
Sony has revealed the official name for its motion controller, coming this fall in three forms – alone, with the PlayStation Eye, or bundled with a PS3, and it is called the Playstation Move.

The European trademark office spilled the beans a bit early, but that doesn’t stop Sony from being excited about the PlayStation Move.
Speaking at Sony’s GDC press conference, Sony’s Peter Dille hyped up the Move, saying that “previous motion devices have used controller simply as pointer of mouse — ours becomes an extension of your body.”
“We’re approaching this like a virtual platform launch,” Dille continued, explaining that the Move will be available by itself, with the PlayStation Eye, which it will work in conjunction with, and as part of a special PlayStation 3 bundle.
No concrete pricing details were given, but the bundle with the PlayStation Eye was said to run under $99.
via: Kotaku
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